Thread:Niko-Giannis/@comment-36035373-20180724164625/@comment-33937925-20180724165034

The gameplay of A Shadow Over Freddy's is a hybrid between a traditional point and click game and a free roaming horror game. The player wakes up to find themselves with no memories in a black-and-white abandoned Freddy Fazbear's Pizza and is tasked with surviving 5 nights and escaping the restaurant. The player is given a different task each night and must complete said task before 6 AM and without being attacked by any roaming animatronics. The player moves from screen to screen around the restaurant while interacting with their environment in a standard point and click style. Completing each night gives the player the opportunity to regain some of their lost memories from a mysterious shadowy figure that wants to help... at first.

It is revealed throughout the game that The Puppet is holding William Afton in his own personal purgatory after his death at the end of FNaF 6. This is to determine if William feels remorse for his actions or not, and to decide if he should be allowed to pass on. The player's actions throughout the nights and their willingness to accept The Puppet's stories affect The Puppet's decision and thus the ending.